AI Insights · Timothy · January 2025
Top 5 Boat Games in Australia: Q4 2024 Performance on Unified Platform
Discover the performance trends of the top boat games in Australia during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.
In the final quarter of 2024, the top boat games in Australia showcased varied performance metrics across downloads, revenue, and active users, as reported by Sensor Tower.
Cruise World! by Supercent, Inc. demonstrated a notable increase in weekly downloads, peaking at approximately 3.8K in late December. Revenue reached its highest at around $126 in the week of October 21. Active users steadily climbed, starting from 676 and reaching over 8K by year-end.
My Cruise from EYEWIND LIMITED maintained a consistent revenue stream, with weekly figures hovering around $1K, peaking at $1.5K in late December. Downloads saw a significant rise towards the end of the quarter, culminating in 3K in the last week. Active users remained strong, growing from 23.2K to 27.8K.
Submarine Jump! by Kwalee Ltd experienced fluctuations in downloads, with a notable increase to 3.9K in mid-December. Revenue experienced minor peaks, with the highest at $19 in early October. Active users saw a sharp rise, reaching 9.4K in mid-December.
Ship Simulator: Boat Game by Azur Interactive Games Limited had modest revenue growth, ending the quarter with $161. Downloads showed a steady trend, peaking at 1.6K mid-December. The active user base increased to 3.3K by the end of December.
Flippy Race from Ketchapp displayed stable weekly downloads, concluding the quarter with 664. Revenue saw minor fluctuations, ending at $51. Active users grew steadily, finishing at just over 3K.
For more detailed insights and data, visit Sensor Tower's platform.